Sonic Design/Project 2: Auditory Imaging
-SPETEMBER 26, 2024
//2024 - //2024 (Week 05 – Week 07)
Wang Yifan / 0368363
Sonic Design / Bachelor of Design (Honours) in Creative Media / Taylors University
Project 2: Auditory Imaging
INTRODUCTION
Project 2- Auditory Imaging
For this task, we need to choose one scenario from the 6 provided and create a detailed story around it. The story needs to be comprehensive, as it will help in creating sound for it. If we don't like any of the 6 options provided, we can come up with our own scenario instead.
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| Fig1.1 People commuting in the city in the early morning |
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| Fig1.2 Morning commute by subway |
Fig 1.4 Written storyline based on Cities + Transport + Exterior Atmosphere
My sounds include: wind, bird chirping, construction sounds, traffic sounds, crowd conversations, footsteps, bus sound effects, guitar sounds, etc. I obtained these by downloading the sound effects library.![]() |
| Fig1.6 Control sound volume and balance |
Join a multitrack session. Put different sound effects on different tracks, such as footsteps, wind, horns, etc. On the track I also used automation to adjust the volume and at the end added a gradual fade in and out of the sound.
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| Fig1.7 Track and set volume changes |
I use time stretching and pitch effects interfaces. Select the "iZotope Radius" algorithm to adjust the duration and pitch of the sound effect through stretching and pitch adjustment, suitable for background sounds or extended sound effects.
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| Fig1.8 Axial axial length and adjusted pitch |
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| Fig1.9 adjust sound |
Final Auditory Imaging
Experiences
In this course, I had the opportunity to explore various sound adjustment techniques and experiment with applying different sound effects to match specific scenes. These experiences allowed me to create unique auditory dimensions that complement visual materials. By applying the audio and video editing techniques learned in class, I gained proficiency in integrating sound into my assignments, steadily improving through practice.
Observations
I observed that sound is not merely a tool for enhancing content; it plays a pivotal role in connecting the audience with the visuals, often sparking emotional resonance or creating engaging interactions. The fine details in sound effects are crucial—they significantly influence the audience’s mood and perception, shaping how they interpret the visual story.
Findings
Through this project, I discovered that the layering of sound design can guide audience emotions effectively. Sound does more than reflect the visual content; it reveals the characters’ inner thoughts and can even foreshadow plot developments. Additionally, sound carries a spatial quality, helping producers construct an auditory environment in the audience’s mind. It can fill in narrative details that visuals alone cannot convey. These insights reinforced my understanding of sound as a core element in storytelling, driving the plot and adding depth to the narrative. Moving forward, I will consciously apply these techniques to achieve seamless integration of audio and visuals, enhancing the overall narrative impact.







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