Major Project 1 -Task 3 : Concept Presentation

17/03/2025-23/03/2025( Week 6 - Week 7 )

Wang Yifan/0368363

Major Project -Proposal Development / Bachelor of Design in Creative Media

Task 3-Concept Presentation


INTRODUCTION


LECTURE



Week 6

After completing the drafting process in Week 5, I moved on to adding colors and refining the character designs this week.

Color Choices

Firefighter Uniform (Miles – Professional Version)

  • Bright orange suit for visibility and realism.
  • Reflective silver and yellow stripes for safety.
  • Dark navy straps and harnesses for contrast.

Casual Outfit (Miles – Young Version)

  • White T-shirt and dark pants to show his simple, laid-back personality.
  • Dark sneakers to keep the design grounded and natural.

Mentor Character (Firefighter Instructor)

  • Light gray shirt and darker pants to reflect professionalism and experience.
  • Warm skin tones and soft shading to emphasize age and wisdom.
I draw the character in three views step by step in layers.

Fig1.1 Character color


Fig1.2 Character color

Fig1.3 Character color

Final character three views:

Character Design Analysis
Young Firefighter (Before Joining the Force)

Design Intent:

  • This design represents Miles before he became a firefighter.
  • Loose-fitting casual clothing (oversized T-shirt, baggy pants) suggests a more relaxed and carefree personality.
  • His posture is slightly slouched, indicating a lack of confidence or sense of purpose at this stage in his life.
  • Minimal accessories and simple black sneakers reflect his ordinary civilian background before his transformation.
Fig1.4 Young Firefighter Three views

Firefighter Version (Post-Training)

Design Intent:

  • The firefighter uniform follows real-world references for accuracy and functionality.
  • The bright orange protective suit is equipped with reflective stripes, ensuring visibility in dangerous environments.
  • The utility harness and pouches suggest a well-prepared, disciplined, and professional individual.
  • His posture is straight and confident, reinforcing his growth and transformation from the previous design.
    Fig1.5 Firefighter Version Three views

Firefighter Mentor (Instructor & Guide Figure)

Design Intent:

  • His formal yet practical attire reflects his seniority and experience.
  • His facial wrinkles and relaxed yet authoritative posture show wisdom and patience.
  • Unlike the young firefighter, his shirt is neatly tucked, and he wears a belt, reinforcing his professional and disciplined nature.
Fig1.6 Firefighter Mentor Three views

Week 6

The three views are good, let’s continue to add some details.

Week 7

For my environment design, I was reminded that the architecture had to match the chosen location. Since our story takes place in a New York-style city, I needed to incorporate more accurate urban details, such as fire escapes and realistic facades. This feedback encouraged me to do more in-depth reference research and improve the authenticity of the backgrounds.



REFLECTION

Experience:

Task 3 marked an important step where our ideas started to come together visually. My main responsibilities were to support the storyboard process with accurate character visuals and to continue refining environment layouts for key scenes. I also helped make sure the visuals matched the mood and pacing of the animatic. This phase required close teamwork, clear communication, and fast adjustments based on feedback. It was challenging but fulfilling to see our story begin to take shape in sequence.

Observations:

I noticed that even strong designs can lose their impact if composition and scene timing aren’t carefully planned. In storyboard frames, environments had to be simplified but still recognizable, and character poses needed to clearly show emotion and action. I also observed that working with animatic timing made me more aware of how visual flow and scene transitions affect storytelling.

Findings:

I learned that storytelling through visuals is all about clarity and intention. Each background and pose should serve the scene’s purpose, not just look good on its own. I also found that early design work (like turnarounds and layouts) becomes even more valuable when it’s used as a reference during production. Most importantly, I realized that planning scenes with animation in mind—not just still frames—makes a big difference in how believable and emotional the final film can be.


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