Motion Graphics and Compositing - Project 1: Technical and Motion Graphics Sensibilities
21/04/2025 - 18/05/2024 (Week 01 – Week 04)
Wang Yifan / 0368363
Montion Graphics & Compositing / Bachelor of Design (Honours) in Creative Media / Taylors University
Task 1: Individual Task - Technical and Motion Graphics Sensibilities
LECTURE
Fig 2.1 Week 1 Practical Class, Week 1 (25/4/25)
Practical:
1. Follow instructions on the Tutorial demo during online class.
- https://bit.ly/3cHoqZ6
- Create 1080 x 1920 size poster (I.G Stories size) on Photoshop
- Trace and crop the images using the Pen tool.
- Create 1 composition and attach below (I.G poster)
- Animate the composition for 5-16 second loop with sound (I.G video story)
![]() |
| Layer Animation Setup |
To control the scene as a whole, I created a Null Object and parented the camera to it. By animating the Null, I achieved a zoom-in camera movement. I also added rotation to the background lines to increase visual tension and make the scene more dynamic.
![]() |
| Adding Controller and Camera |
Final Outcome for Week 5 Practical:
Part 1: Pre-composition
In part 1 of the project, we need to use the template and create 4 motion graphics with different principles which are symmetry, focus, scale and rhythm. Then, we should render the composition.
Before starting to create motion graphics in Adobe After Effects, I went to Pinterest and YouTube to explore some ideas that match with each principle. I also sketched out a few ideas. As it should be simple and not too advanced, I mostly used basic shapes such as circles and rectangles.
In this animation, I explored the principle of symmetry by arranging multiple circles around a central point in a mirrored layout. I used duplication and rotation to create a visual balance both horizontally and vertically.
![]() |
| start screen |
![]() |
| Animation later stage |
06. FOCUS 2
This segment emphasizes visual focus. A central white circle serves as the focal point, while surrounding rectangular lines animate inward, directing attention to the center.
![]() |
| Wireframe generation |
This animation explores the principle of scale by using three white squares of varying sizes. Each square is positioned to form a triangle layout, creating balance and contrast.
![]() |
| initial ratio |
![]() |
| Zoom to maximum state |
This part is the most rhythmically dynamic. I used horizontal bars and a bouncing circle to represent musical rhythm, simulating the feel of electronic beats.
![]() |
| Beat starts |
![]() |
| throbbing orgasm |
![]() |
| initial stage |
I divided the full 16 seconds into four distinct segments, each roughly 4 seconds long, with each one representing a different design principle:
-
0–4s: Scaling squares respond to bass beats (scale principle)
-
4–8s: Symmetrical circle rotation builds visual balance
-
8–12s: Central focus effect with converging lines and shape grouping
-
12–16s: Rhythmic bouncing and scattered motion reflect tempo variation
These sections were animated with different timing curves and layer interactions to keep visual interest while matching the audio pulse.
![]() |
| beat beat |
REFLECTION
Experiences
Throughout this project, I worked with core motion design principles such as symmetry, focus, scale, and rhythm, applying them in both isolated exercises (Part 1) and an integrated music-synced animation (Part 2). In Part 1, I experimented with each principle using basic shapes and focused on clean, clear keyframe transitions. In Part 2, I developed a 16-second animation that combined these principles with audio timing, which was a more complex but rewarding creative experience.
Using Adobe After Effects, I improved my skills in keyframe animation, composition management, and audio synchronization. I learned how to translate abstract concepts into visual movement and how to structure a layered timeline efficiently.
Observations
I noticed that the principles work best when applied with clear visual logic and spacing. For example, symmetry needs balance in placement and motion, while rhythm benefits from consistent spacing and variation. I also observed that motion feels more dynamic and intentional when Ease In/Out is applied thoughtfully.
In Part 2, I observed how music affects the pacing of visuals. Matching animation to beats made the piece feel more engaging and unified. I also realized that using pre-compositions helped avoid a cluttered timeline and made it easier to control complex interactions between shapes.
Findings
One key finding was that simplicity can be powerful—even basic shapes like circles and squares can communicate strong design ideas when animated with clarity and purpose. I also found that working with sound adds a new layer of meaning to motion graphics, requiring not just visual design skills but also rhythmic awareness.
Finally, I discovered that my workflow became more efficient when I planned out timing and motion first before animating. Storyboarding or marking audio cues helped reduce trial-and-error during production.
















评论
发表评论